My name is Jordan White. My life is, well, complex.
At age 3 I was diagnosed with a form of autism known as
asperger's syndrome. The news affected my parents deeply,
yet they knew that they had to figure out a way to help me
manage my disability to manage my full potential. They put me in a regular school with regular kids in the hopes that I could learn how they behaved and model it. This paid off well, and I graduated from Kennesaw Mountain High School in Kennesaw, GA. I was then accepted to go to college at Kennesaw State University, where I am currently studying computer science.
My love for moving images and creating different worlds that couldn't possibly exist in real life began when I first saw moving images on a television set. This sparked my curiousity and imagination. How exactly did they make those images move, and what technology inside the television set or outside it helped make it possible. Animation became a peculiar passion of mine because it was completely different from live action and more regular shows that featured real live people in them. The first movie I ever saw in a theater was an animated film, namely The Lion King. Seeing those images up on a screen 90 times the size of a television set really made me want to do the stuff they were doing. I was also amazed at puppet shows on television, such as Sesame Street and Lamb Chop's Play Along, because cute cartoony characters could now exist with real live people, which was awesome. I was amazed even further when I saw Toy Story in theaters back in 1995. It then become clear, yep, I want to become a filmmaker and create new worlds beyond people's imagination. In recent years, I've developed a little more respect for live action, but my passion with animation and puppetry still remains, and let me tell you, I am willing to direct films that are animated in either 2D, 3D, or stop motion, yet my personal preference is 2D because 2D was where animation got popular in the first place. My main influences in animation come from old school Disney, Pixar, and Rankin Bass Productions, the company behind the Rudolph and Frosty Christmas specials.
I started making videos starting in 2005. Before that, I thought I could just continue with the radio show, like the 30s or 40s, because Adventures in Odyssey was doing it. I used an old program called PhotoStory to make my first video, consisted of drawing with tools inside a program called PAINT.NET, a more advanced version of Microsoft Paint thats free to download for Windows. Then my next video moved to taking photographs and taking video of little popsicle stick figures that I made using popsicle sticks and card stock paper, where the characters were drawn on card stock paper and then taped to the popsicle stick stands. I shot the videos using a format known as MiniDV, the best we could get at the time considering that HD did not hit the mainstream yet. The series of videos I was making was part of a show entitled Sampson the Teenage Boy and Friends. I did everything on that show, everything was created by me, the script, the models, the effects, the voices, the direction, the editing, everything. I was heavily influenced by Thomas the Tank Engine, created by Rev. W. Awdry and adapted for television by Britt Allcroft, to make this show because that show used models moving on a set and stage to create their stories. However, I could never get to emulating the high quality set upon by either that show or big blockbuster movies themselves. The reason why I liked to do these videos a long time before college was that it was some sort of hobby, yet the whole goal of these videos was to try and make the characters come to life, like they could move and have personality. I've tried doing animation myself, but I found my work too sloppy and the process took too long, so I started doing YouTube videos, which you can follow on my YouTube account at MrDunwittyJ. I am still learning new skills in making videos and films, continuing to study up on programming, and am planning to make an animated short film entitled Tomorrow May Begins. What it really boils down to in making films and animation is the story. I really wouldn't care if the animation or film was so cheap looking, what matters is that I get a great message across.
My love with computers must have begun with my dad helping me use a computer to teach me certain things back when I was a toddler. He used a program known as Mickey Walking, and when he typed in a letter A, I would just finish it off with the rest of the alphabet, because I was developing quite well. During elementary school, I wanted to know where video games come from, because for my generation, Nintendo video games were basically the bee's knees. I tried learning a little bit about a language known as QBasic, but it didn't do me much good, but then I learned about programming languages, the entire backbone to video games and computers themselves. The first programming language I learned was HTML, and that was to help me create a website to put up my videos on, plus tell a little bit about myself. Then I started learning about more difficult programming languages, a task which continues for me this very day. Java, C#, XML, Ada, Python, and SQL are now part of my experience in programming, and I'm willing to learn other languages because the technology is always changing.